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Tomb of annihilation monster list
Tomb of annihilation monster list






tomb of annihilation monster list

Each chapter also has its own list of applicable handouts, such as all the guide posts for chapter one.Ĭhapter two is the meat of the adventure and the open world exploration of Chult. There’s a nice Things to Do subsection that offers detailed information on dinosaur racing, finding a guide, and learning rumors from locals. The entire chapter takes place in the major port city of Chult, the only safe haven on the entire peninsula. The players arrive in Port Nyanzaru in chapter one. The main plot basically boils down to “find lost city, explore big dungeon underneath, defeat Big Bad.” Tomb of Annihilation is a swashbuckling Indiana Jones meets Tomb Raider adventure as you hack your way through a hostile jungle full of cannibals, zombies, yuan-ti (evil snake people), and dinosaurs. The entire campaign is very open-ended, even from the beginning. The adventure is divided up into five chapters that cover the entire story. We’ll start with the Journal, which offers an overwhelming amount of handouts for players and information for game masters.

  • A fully searchable database courtesy of the Standard Rules Document for 5th Edition.
  • Over 20 supplemental rules from the Dungeon Master’s Guide.
  • Over 50 magic item handouts, 32 with pictures.
  • Over 100 monsters with draggable tokens and player handouts.
  • 55 unique, named NPCs with draggable tokens and player handouts.
  • Over 50 player handouts and pictures, not including NPC pictures.
  • The Tomb of Annihilation adventure, divided into 5 Chapters.
  • 2 token pages, one organized by random encounters.
  • 2 overland maps of Chult – one for DMs, one for Players.
  • 3 10-ft battle maps with 5-ft subdivisions (dynamic lighting).
  • 21 5-ft battle maps (with dynamic lighting for Roll20 subscribers).
  • The following content is included in the $49.95 Tomb of Annihilation module: Tomb of Annihilation is already a very virtual tabletop-friendly campaign, and Roll20 went even further with interactive maps for puzzles and rooms, a token-filled page of random encounters, and all the written and visual content you’ll need to send your players into the dangerous jungles of Chult. The Roll20 Tomb of Annihilation module is the best work Roll20 has ever done. I was a bit surprised, though certainly not disappointed, that Acererak’s infamous dungeon would be the inspiration for Dungeon & Dragon‘s next major story campaign, Tomb of Annihilation. It recently appeared with a D&D Fifth Edition conversion in Tales from the Yawning Portal earlier this year (Roll20 Review coming soon!). It was famous enough for a major plot point in Ready Player One, easily the best part of a novel I otherwise loathed.

    tomb of annihilation monster list

    The Tomb of Horrors is one of the most infamous and difficult dungeons Gary Gygax ever designed.








    Tomb of annihilation monster list